Hey,
Shadowwave01: Thanks

. btw the male character also moves and walks but you i dint render that yet.
here you can see the male moveing etc.
http://www.redace.nl/Daimonin/Gallery/Human/Human_male_animation.avi(its the same model but the textures are the old ones)
Unislash: wel you missed the first tests with the ogre engine,
but we were able to change textures with just a press on a button. So i dont think that its out of reach. that is something we will get in the 3d version.
il write down some things that are going to be in the 3dclient concerning the models.(if its up to me that is).
* "Paperdolling" so you can see on your character what you are wearing. So if you wear chain mail, you will see chainmail on your character. and if you'd change
it to Leather body armor, you'd see that also.
* Different weapons/shilds etc. in 2d this would also be called paperdolling but with 3d its slightly different. With this you can see if your holding your dagger,
or if your holding your big mother heavy blunt mace/war hammer. And also what shild, horn, and other items(backpack/ scroll bag etc) you are using.
* Spells and effect. Things like the good old flame sword (so a sword with flames coming out of it

) the fire ball, the magic bullet etc. but al in
paricle effect(that meens coool).
What movements wil the models have: (eventually that is)
* All kinds rangeing from mega sprint to crawling and death
* also atacking casting, takeing something from your bag, mining with an axe. farming, etc etc.
* Emotes. waveing, pushing, etc
Edit:
Some other questions about the 3d client.
How is it going to look?
The 3d version wil almost be excactly the same as the 2d version, but maby a litle bigger. so everything wil be larger.
Als everything wil be smooth, so walking of the character, scrolling etc.
eventually also will the monsters.
Also fireing magic spels wil look smoother and cooler.
Greets red