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Daimonin Forum  |  Project News  |  Official announcements  |  Programmers' blogs  |  Topic: Gecko: 2006-08-19 -- Summer Summary « previous next »
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Topic: Gecko: 2006-08-19 -- Summer Summary  (Read 485 times)
Gecko
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« on: September 19, 2006, 08:30:01 pm »

I'm afraid I haven't kept this blog up-to-date with any of my recent work, so here's a summary of my commits the last five or so months:

- Mobs can now sense objects on the map and act on them
- Some initial work on mobs tactical awareness
- Reworked how the server keeps track of friendship between mobs,npcs and player. Initial work for future alignment, factions etc
- Cleaned up the linux build system and prepared it for the autoupdater
- Reworked mob speed handling and added antiluring protection
- Added possibility for waypoints to target beacons directly
- Reworked triggered gates
- Reworked inventory checkers
- Implemented triggerable spawnpoints
- Started on an object attribute cross-reference
- Reworked DataStore to support tables with circular references among other things
- Added better lua support for mob AI
- Fixed mingw cross-compile (for building windows binaries on Linux)
- Extended Creators
- Innumerable bug fixes, tweaks, and minor changes
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