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Daimonin Forum  |  Community  |  Main server  |  Spoilers  |  Topic: Monster color's REVEALED!!! « previous next »
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Question: Was this helpful?  (Voting closed: August 28, 2006, 07:00:42 pm)
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Topic: Monster color's REVEALED!!!  (Read 1588 times)
Ellwoodblues
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« on: August 28, 2006, 07:00:42 pm »

Ever wonder what exactly the color "yellow" means when you target that green slime?  Have you ever been concerned about those Ice Golems that show up red when you try to attack then?  WELL WONDER NO MORE!!!

From the main page click "Documentation" --> "Player Guides" --> "Other" -->"Monster Level Color's Revealed"

OR

http://www.daimonin.net/?op=modload&name=phpWiki&file=index&pagename=Monster%20Level%20Color%27s%20Revealed


Everybody needs to both check it out for mistakes that I missed, and send a PM to vihni saying thanks for reminding me that there was something I could be doing on the wiki.
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Cleopatra2
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« Reply #1 on: August 28, 2006, 07:41:31 pm »

Ohhh nice work
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grommit
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« Reply #2 on: August 28, 2006, 07:51:26 pm »

Thanks for doing this guys, but - and I hate to say this - there are a couple of problems. Firstly, you say that the value is the number of levels difference (up or down). However what is shown is an actual level. Secondly (except for the lowest levels), each column needs to show a range of levels for which that colour applies (it's usually more than one). This doesn't apply to grey and purple of course, which already have a range.

If it's just the case that the number is the level at which the colour changes in order of increasing difficulty, then all that is needed is an explanation of that.

For example, to take level 50, the table gives <36, 36, 41, 49, 52, 55, 61+. Does this mean that 36-40 is green, 41-48 is blue, 49-51 is yellow and so on? That seems to be the obvious interpretation.

EDIT: 0.0 I've just seen Vinhi's post (with the unformatted table) in the other thread. What he says there is just how I interpreted it. So a slight tweak to the explanation at the top is all that's needed  :wink:
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vinhi
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« Reply #3 on: August 28, 2006, 09:00:53 pm »

Grommit -- You are correct in your interpretation.  One thing I did notice is that my entries were tweaked a little to read into my nifty little level tracking excel spreadsheet.  For the higher levels, you can probably change a lot of the "111" entries to "n/a" where applicable.  For instance:

 110     <82     82     92     107     111     111     111+  

should probably read:

 110     <82     82     92     107     110     n/a      n/a
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[img:9954d9ca8d]http://www.castlecops.com/zx/jboz24/daimonin_levels.gif[/img:9954d9ca8d]
smacky
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« Reply #4 on: August 28, 2006, 10:20:15 pm »

Eeuhh! This is why I don't like tables of numbers. I can't imagine caring about what the colours will be for a particular level so precisely. Still, obviously not everyone agrees with me and that's fine.

One thing you could do is split the data into multiple tables. Say one table per 25 levels = 4 tables + 1 for levels 101-110. It would make reading the data for a particular level less painful.

Nice work, Ell.
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Ellwoodblues
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« Reply #5 on: August 28, 2006, 11:09:13 pm »

I myself have wondered sometimes about the level ranges, but I just use the probe spell.  The color is less important when you have a set of AC and WC gear.  Yet every now and again somebody asks what colors correspond with which level ranges.

Excellent criticisms, as soon as I finish reading my microeconics and chemistry lab stuff, Ill get right on it.
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longir
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« Reply #6 on: August 29, 2006, 12:52:22 am »

If you want to see what level a certain mob changes color, get the source and look in exp.c in server source code, common dir, or look below for the appropriate level.  below the first number is gray.

level_color    level_color[201]        =
{
    { - 2, -1, 0, 1, 2, 3}, /* lvl 0 */
    { - 1, 0, 1, 2, 3, 4}, /* lvl 1 */
    { 0, 1, 2, 3, 4, 5}, /* lvl 2 */
    { 1, 2, 3, 4, 5, 6}, /* lvl 3 */
    { 2, 3, 4, 5, 6, 7}, /* lvl 4 */
    { 3, 4, 5, 6, 7, 8}, /* lvl 5 */
    { 4, 5, 6, 7, 8, 9}, /* lvl 6 */
    { 5, 6, 7, 8, 9, 10}, /* lvl 7 */
    { 6, 7, 8, 9, 10, 11}, /* lvl 8 */
    { 7, 8, 9, 10, 11, 12}, /* lvl 9 */
    { 7, 9, 10, 11, 12, 14}, /* lvl 10 */
    { 8, 9, 11, 12, 13, 15}, /* lvl 11 */
    { 9, 10, 12, 13, 14, 16}, /* lvl 12 */
    { 9, 11, 13, 14, 15, 17}, /* lvl 13 */
    { 10, 11, 14, 15, 16, 18}, /* lvl 14 */
    { 11, 12, 15, 16, 17, 19}, /* lvl 15 */
    { 11, 13, 16, 17, 18, 20}, /* lvl 16 */
    { 12, 14, 17, 18, 19, 21}, /* lvl 17 */
    { 13, 15, 18, 19, 20, 22}, /* lvl 18 */
    { 14, 16, 19, 20, 21, 23}, /* lvl 19 */
    { 14, 17, 20, 21, 22, 24}, /* lvl 20 */
    { 15, 17, 21, 22, 24, 26}, /* lvl 21 */
    { 16, 18, 22, 23, 25, 27}, /* lvl 22 */
    { 16, 19, 23, 24, 26, 28}, /* lvl 23 */
    { 17, 19, 24, 25, 27, 30}, /* lvl 24 */
    { 18, 20, 25, 26, 28, 31}, /* lvl 25 */
    { 19, 21, 26, 27, 29, 32}, /* lvl 26 */
    { 19, 22, 27, 28, 30, 33}, /* lvl 27 */
    { 20, 23, 28, 29, 31, 35}, /* lvl 28 */
    { 21, 24, 29, 30, 32, 36}, /* lvl 29 */
    { 22, 25, 30, 31, 33, 37}, /* lvl 30 */
    { 22, 25, 31, 32, 34, 38}, /* lvl 31 */
    { 23, 26, 32, 33, 35, 39}, /* lvl 32 */
    { 24, 27, 32, 35, 37, 41}, /* lvl 33 */
    { 25, 28, 33, 36, 38, 42}, /* lvl 34 */
    { 25, 28, 34, 37, 39, 43}, /* lvl 35 */
    { 26, 29, 35, 38, 40, 44}, /* lvl 36 */
    { 27, 30, 36, 39, 41, 45}, /* lvl 37 */
    { 28, 31, 37, 40, 42, 46}, /* lvl 38 */
    { 28, 32, 38, 41, 44, 48}, /* lvl 39 */
    { 29, 33, 39, 42, 45, 49}, /* lvl 40 */
    { 30, 34, 40, 43, 46, 50}, /* lvl 41 */
    { 30, 34, 41, 44, 47, 52}, /* lvl 42 */
    { 31, 35, 42, 45, 48, 53}, /* lvl 43 */
    { 32, 36, 43, 46, 49, 54}, /* lvl 44 */
    { 33, 37, 44, 47, 50, 55}, /* lvl 45 */
    { 33, 37, 45, 48, 51, 57}, /* lvl 46 */
    { 34, 38, 46, 49, 52, 58}, /* lvl 47 */
    { 35, 39, 47, 50, 53, 59}, /* lvl 48 */
    { 36, 40, 48, 51, 54, 60}, /* lvl 49 */
    { 36, 41, 49, 52, 55, 61}, /* lvl 50 */
    { 37, 42, 50, 53, 56, 62}, /* lvl 51 */
    { 38, 43, 51, 54, 57, 63}, /* lvl 52 */
    { 38, 43, 52, 55, 58, 65}, /* lvl 53 */
    { 39, 44, 53, 56, 59, 66}, /* lvl 54 */
    { 40, 45, 54, 57, 60, 67}, /* lvl 55 */
    { 41, 46, 55, 58, 61, 68}, /* lvl 56 */
    { 41, 47, 56, 59, 63, 70}, /* lvl 57 */
    { 42, 48, 57, 60, 64, 71}, /* lvl 58 */
    { 43, 49, 58, 61, 65, 72}, /* lvl 59 */
    { 44, 50, 59, 62, 66, 73}, /* lvl 60 */
    { 44, 50, 60, 63, 67, 75}, /* lvl 61 */
    { 45, 51, 61, 64, 68, 76}, /* lvl 62 */
    { 46, 52, 62, 65, 69, 77}, /* lvl 63 */
    { 47, 53, 63, 66, 70, 78}, /* lvl 64 */
    { 47, 53, 64, 67, 71, 79}, /* lvl 65 */
    { 48, 54, 64, 69, 73, 81}, /* lvl 66 */
    { 49, 55, 65, 70, 74, 82}, /* lvl 67 */
    { 50, 56, 66, 71, 75, 83}, /* lvl 68 */
    { 50, 56, 67, 72, 76, 84}, /* lvl 69 */
    { 51, 57, 68, 73, 77, 85}, /* lvl 70 */
    { 52, 58, 69, 74, 78, 86}, /* lvl 71 */
    { 53, 59, 70, 75, 79, 87}, /* lvl 72 */
    { 53, 60, 71, 76, 80, 89}, /* lvl 73 */
    { 54, 61, 72, 77, 81, 90}, /* lvl 74 */
    { 55, 62, 73, 78, 82, 91}, /* lvl 75 */
    { 56, 63, 74, 79, 83, 92}, /* lvl 76 */
    { 56, 63, 75, 80, 85, 94}, /* lvl 77 */
    { 57, 64, 76, 81, 86, 95}, /* lvl 78 */
    { 58, 65, 77, 82, 87, 96}, /* lvl 79 */
    { 59, 66, 78, 83, 88, 97}, /* lvl 80 */
    { 59, 67, 79, 84, 89, 99}, /* lvl 81 */
    { 60, 68, 80, 85, 90, 100}, /* lvl 82 */
    { 61, 69, 81, 86, 91, 101}, /* lvl 83 */
    { 62, 70, 82, 87, 92, 102}, /* lvl 84 */
    { 62, 70, 83, 88, 93, 103}, /* lvl 85 */
    { 63, 71, 84, 89, 94, 104}, /* lvl 86 */
    { 64, 72, 85, 90, 95, 105}, /* lvl 87 */
    { 65, 73, 86, 91, 96, 106}, /* lvl 88 */
    { 65, 73, 87, 92, 97, 108}, /* lvl 89 */
    { 66, 74, 88, 93, 98, 109}, /* lvl 90 */
    { 67, 75, 89, 94, 99, 110}, /* lvl 91 */
    { 68, 76, 90, 95, 100, 111}, /* lvl 92 */
    { 69, 77, 91, 96, 101, 112}, /* lvl 93 */
    { 69, 78, 92, 97, 103, 114}, /* lvl 94 */
    { 70, 79, 93, 98, 104, 115}, /* lvl 95 */
    { 71, 80, 94, 99, 105, 116}, /* lvl 96 */
    { 72, 81, 95, 100, 106, 117}, /* lvl 97 */
    { 72, 81, 96, 101, 107, 119}, /* lvl 98 */
    { 73, 82, 96, 103, 109, 120}, /* lvl 99 */
    { 74, 83, 97, 104, 110, 121}, /* lvl 100 */
    { 75, 84, 98, 105, 111, 122}, /* lvl 101 */
    { 75, 84, 99, 106, 112, 124}, /* lvl 102 */
    { 76, 85, 100, 107, 113, 125}, /* lvl 103 */
    { 77, 86, 101, 108, 114, 126}, /* lvl 104 */
    { 78, 87, 102, 109, 115, 127}, /* lvl 105 */
    { 79, 88, 103, 110, 116, 128}, /* lvl 106 */
    { 79, 89, 104, 111, 117, 129}, /* lvl 107 */
    { 80, 90, 105, 112, 118, 130}, /* lvl 108 */
    { 81, 91, 106, 113, 119, 131}, /* lvl 109 */
    { 82, 92, 107, 114, 120, 132}, /* lvl 110 */
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Ellwoodblues
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« Reply #7 on: August 29, 2006, 12:59:11 am »

Well I incorporated Smacky's and vinhi's suggestions.  From what Longir posted from the source code, the table imight be a bit off.
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