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Topic: Player info (Read 433 times)
smacky
Administrator
Karma: +120/-101
Posts: 5383
Player info
«
on:
April 18, 2008, 02:46:37 pm »
Are scripts allowed to put custom player info obejcts into players (with myinfo:InsertInside(player) and then read back with player:GetPlayerInfo(myinfo.name))? Or is the list of valid PlayerInfos jealously guarded by the server?
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Last Edit: April 18, 2008, 02:48:10 pm by smacky
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longir
Administrator
Karma: +26/-4
Posts: 2985
Re: Player info
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Reply #1 on:
April 18, 2008, 10:32:30 pm »
AIUI info objects are accessible. The Guild System MT envisions will use info objects/objectlinks to file.
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DM
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tehill
Lesser Moroch Avatar
Karma: +11/-2
Posts: 990
Re: Player info
«
Reply #2 on:
April 19, 2008, 01:36:21 am »
The loader looks for old B3 player_info and converts it to b4 objects like the quest objects.
The bank uses one named BANK_GENERAL
So as long as the object has a unique name it should work.
I know Cleo used it a year or so ago in one of his experiments and it didn't crash the server, still got the object in one of my local test characters.
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Last Edit: April 19, 2008, 01:48:31 am by tehill
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