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Daimonin Forum  |  Project News  |  Official announcements  |  Programmers' blogs  |  Topic: polyveg 2005-05-02: interlude « previous next »
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Topic: polyveg 2005-05-02: interlude  (Read 392 times)
polyveg
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« on: May 02, 2005, 06:07:21 am »

now, that the client3d is nearly done, i decided to make the artists happy.
i am coding a little editor where you can change some settings in mesh.xml / skeleton.xml like:
- animation time
- material names
- model size (perhaps)

will be done in fltk.
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red
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« Reply #1 on: May 03, 2005, 06:50:48 pm »

Hey,

sry been busy for a couple of days again Sad.

but this sounds great. especially for those little adjustments, with names and animation time.

greets red
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