Nifty. I've always wanted to shoot Michtoen while running.

And of course the arrows/darts/... will fly in a nice ballistic way.
What exactly does this mean? IIUC (which I quite likely don't) Client3D will introduce a functional third dimension, a Z-axis, to Daimonin. So would it be possible to, say, fire your arrows steeply into the air to drop them on targets hiding behind walls? Will gravity decrease an arrows height as it travels horizontally (a feature in, for example, the Elder Scrolls games which I absolutely love) so you need to fire above a distant target to hit it (I can see this would be difficult to achieve in a third person view though)?
in the screeny you can see some strange yellow gfx's. Thats because cat666 asked for smilie support. Its very simple to add new graphics:
Just static graphics like

or animated ones like :roll:?