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Daimonin Forum  |  Community  |  Test server  |  Topic: Ranged/throwing bugs / mapbug « previous next »
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Topic: Ranged/throwing bugs / mapbug  (Read 218 times)
omg
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« on: December 14, 2006, 07:19:04 am »

I was doing a lot of testing at the b4 server in the last days and noticed some bugs/glitches that probably belong here instead of pming a mapmaker.

When throwing certain objects they will always land on one tile based on what is thrown -> hammers (alll types) on one tile, axes on one tile etc.
Throwing hammers for example seem to be always "teleported" near the middle of a map. Thrown minor restoration pots seem to crash the server. Sad

There is also a minor mapbug, because I don't know who is responsible for the castle directory I post it here.
Map: /relic/castle/castle_020a -> in the middle block of the three walls is a tile that the player can stand on even if it is a wall.

--------XX
south--XP <- passable wall
--------XX

Maybe this is known already but I think two reports is better than none. Wink

edit: Almost forgot to meantion that it's possible to ready any container as ranged ammo, shooting items inside isn't possible though.
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spyke
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« Reply #1 on: December 14, 2006, 01:24:18 pm »

yep yep i tested with omg too Wink and balls even apear at 1 tile and other things what omg sayd Smiley
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tehill
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« Reply #2 on: December 14, 2006, 02:13:14 pm »

Gecko reported problems with thrown objects in mantis 0000209. You should add any problems you find as notes to that entry. On the Daimonin main page, above the news section select Browse Bug Reports, that gets you in there. Search or browse for the entry and add a note.

With potions it's important to know where the potion came from, B3, B4 drop, a mapmakers shop. You should examine potions, sometimes the label might be different from whats inside. With current cvs you can't make a potion of restoration in the editor as the spell restoration is not listed for potions. But you can make one that looks and is named restoration but has some other spell in it.
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Naomeire
Elite Moroch servant
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« Reply #3 on: December 14, 2006, 03:19:00 pm »

Actually, you can make a minor restoration potion.  You can use the artifact mask potion_minor_res .....  Place that mask name in the artifact mask field from the attributes window or use the direct entry text window to add this line

amask potion_minor_res

...

 Smiley

Note:  @Tehill....the potions, balms, and dusts use the difficulty flag to utilize internally preset potion types.  See /arch/artifacts file....
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Naomeire
Battle Mage, Artist, Mapwiz
tehill
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« Reply #4 on: December 15, 2006, 02:39:02 am »

Thrown potions (restoration , freezing and firestorm) crashing server is entered in mantis as 00534
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