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71851 Posts in 6539 Topics by 8012 Members
Latest Member: smsfenix
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 1 
 on: Today at 12:20:01 am 
Started by ANICH - Last post by subaru
wowww why do you have to keep pitting my friends against eachother :[ now i have to pick just 1 again!

hmmm grommit, your avatar is cute but that picture of that guy with all those muscles isnt :[
and lippy has a fun avatar :} i like the eyes and the cookie hahahaha

but... i can only choose one, and i guess my witch hat gets tipped in grommits direction this battle

P.S: its not fair to pit michtoen against someone thats like a automatic win for him hahahaha

~missy
p.s.s oh yeah thanks everyone who voted for me :]

 2 
 on: September 07, 2008, 11:20:17 pm 
Started by ANICH - Last post by ANICH
Sorry about the picture delay Smacky Wink (had 10 minutes to make a picture chart thing, and think of a scenario).

I've already planned Michtoen to be the special boss Wink. But I forgot about Polyveg! How should we add him?

Edit: Perhaps Polyveg can be the boss in next seasons.

Cheers,
Anich

 3 
 on: September 07, 2008, 10:15:35 pm 
Started by ANICH - Last post by smacky
Show us the pictures. I can't choose without the pictures!

(PS, also last round? What about the Michtoen vs Polyveg battle?)

 4 
 on: September 07, 2008, 10:01:22 pm 
Started by ANICH - Last post by ANICH
Subaru wins [Bless] Congratz.

Now this is the last round before the semi finals. Lippy and the Gromminator Wink.

Cheers,
Anich

 5 
 on: September 07, 2008, 07:22:53 pm 
Started by macos0 - Last post by smacky
That script works as it's a direct copy of what is running on the main server.

However it is not a complete script. As said, it is only the relevant function. So if you have any idea how a Daimonin talk script works, you can just drop it in, do something like:
Code:
tl:AddTopics({ "(embroider)", "(embroider)%s+(.+)" }, topic_serviceembroider)
tl:AddTopics("(confirm)%s+embroider%s+(.+)", topic_serviceembroider)
(again a copy from main) and you'll have your very own embroiderer.

If you don't know how a Daimonin talk script works, sorry I'm not going to teach you.

As said also, you can broaden the range of materials and types you want to be embroiderable (inscribable).

 6 
 on: September 07, 2008, 05:23:11 pm 
Started by Hell_god_zion - Last post by michtoen
I work atm on a multi player version of Pong, where you get some nice visual ASCII effects when you win against the big square (multi-phase dragon).

 7 
 on: September 07, 2008, 05:21:40 pm 
Started by jeffy1234 - Last post by michtoen
You must have one thing in mind - people who work 1-3 years on a row for
daimonin will sometimes left - or they take a break. Where a break can easily be
a year. Thats open source.

 8 
 on: September 07, 2008, 04:30:04 pm 
Started by Hell_god_zion - Last post by zrubavel
Quote
Nah, Michtoen's out. There was a coup by Jeffy recently.
So does this mean all of this:
http://www.daimonin.com/daimonin-t7230.0.html
will be happening now?Smiley SCNR (as Alderan says)

 9 
 on: September 07, 2008, 04:14:49 pm 
Started by macos0 - Last post by macos0
well it doesn't work if i talk to the event nothing comes out
could you check out if that script ins't written correct and could you set it for every object?
EDIT: Thanks to all in this topic ^^

 10 
 on: September 07, 2008, 02:41:50 pm 
Started by smacky - Last post by smacky
This topic has been moved to Community chat.

http://www.daimonin.com/index.php?topic=7463.0

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