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Daimonin Forum  |  Community  |  Test server  |  Topic: Report B4 PRE-RELEASE bugs here « previous next »
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Topic: Report B4 PRE-RELEASE bugs here  (Read 2877 times)
trepie
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« Reply #30 on: May 04, 2007, 04:54:14 pm »

Wondering why RoY adds +0.2 dmg while RoSt adds +2.1 dmg. Can't be right surely.

The RoY is carried over from my B3 char and the RoSt is bought from the donation items shop in the unoficial maps lobby.
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smacky
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« Reply #31 on: May 04, 2007, 05:23:35 pm »

Not sure if this got lost in StFear's spamming on IRC (Wink):
Quote from: "Smacky"

 it seems that now you can eat unlimited amounts of food. tes 3 had this problem (also with potions). it makes you indestructable as you just pop another chicken leg (healing potion) when your hp drop a bit. should be a limit, so you eat a few times then have to wait a while to digest (2 hours game time). tes 4 does this (or something similar)
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trepie
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« Reply #32 on: May 04, 2007, 05:27:38 pm »

Why sure, You could even put a delay on food consumption, just simply a timer in between 'bites'. that is the best way to handle that im sure, but it does require some trial and error testing to get the right food heal/delay balance.
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longir
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« Reply #33 on: May 05, 2007, 07:05:06 am »

I am aware of the B3 RoY dam 0.2 in B4  it is because Dam +2 is interpreted in B4 as dam 0.2, to get dam +2 it needs to be dam +20.  I intended to discuss that further with MT (he is also aware of it), but I haven't had the opportunity.
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Husavik
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« Reply #34 on: May 05, 2007, 11:33:23 am »

Bug  in  throwing-punching exp :   I  trained  punch a  bit,  all  was ok.  (  inspite  the  fact already  remarked  by Lunatyk : I  healed  myself  once and then had  to  wait  about 5 mn  before  gaining  punch exp again, coz  my dp  is far higher than punch ..   personnaly I find  this 5 mn delay far too much !!  ).

Then I found some ammo and  gained  some  throwing  exp.  But :  the throwing exp.  bar  didn't show up.  After  that  I killed  again  with  punch :   the  exp  keeped  going for  throwing skill,  during a  very very long time;  the  throwing  exp bar  went on  not showing up, but  I really  got throwing exp ( I killed  with punch,  I levelled  throw !!  )

After  some  time ( and the use of a restoration scroll - dunno  if it is linked )  I  gained  punch  exp again.  Once  again I found some ammo I used,  and  then all  following punch kills  gave me throwing exp again.
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smacky
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« Reply #35 on: May 06, 2007, 03:36:03 pm »

Quote from: "smacky"
I think showing the distance wc and dps down by the playerdoll's feet looks a little strange. IMO it  would make sense to swap this with the ac/sf/speed info.

So you'd have melee wc/dps on the right, distance wc/dps on the left and ac/sf/speed by the feet.

Does this work?
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Alderan
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« Reply #36 on: May 06, 2007, 04:41:55 pm »

Or hopefully this:


There isn't much space in the pdoll, so anyone like to make a better one?

EDIT: the discussion for this client-only stuff is moved here:
http://www.daimonin.net/index.php?name=PNphpBB2&file=viewtopic&t=4756
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Husavik
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« Reply #37 on: May 07, 2007, 10:41:45 am »

Punch   bug  continued , and  another thing :


I started a new char to test  beginning of the game.  Killing  with punch  and  healing during the fight  gives  me  dp exp.  (  and killing with mace and healing  during the fight  gives me, as it should be, impact  exp. )


I made a group,  we were  two level 1  char  killing ants ONLY with weapons :  if I kill a mob alone,  I  get weapon skill  exp,  and  the other guy  get exp  in those  3 skills :  weapon,  throwing, dp.  If   he  kills a mob alone,  he gets weapon skill  exp,  and I get exp  in those  3 skills :  weapon,  throwing, dp.
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StFear
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« Reply #38 on: May 07, 2007, 02:31:33 pm »

ok when repairing equipment i get a warning that script is too long (this is in stone heaven)

Do you mean a warning that the text is too long and has been truncated? If so, that's not a bug as such but a developer's feature in the client. Should have been be turned off in the full release client -- Smacky
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Founder Of The Omen
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l00natyk
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« Reply #39 on: May 07, 2007, 07:59:12 pm »

Quote from: "Husavik"
Punch   bug  continued , and  another thing :


I started a new char to test  beginning of the game.  Killing  with punch  and  healing during the fight  gives  me  dp exp.  (  and killing with mace and healing  during the fight  gives me, as it should be, impact  exp. )


I made a group,  we were  two level 1  char  killing ants ONLY with weapons :  if I kill a mob alone,  I  get weapon skill  exp,  and  the other guy  get exp  in those  3 skills :  weapon,  throwing, dp.  If   he  kills a mob alone,  he gets weapon skill  exp,  and I get exp  in those  3 skills :  weapon,  throwing, dp.


leave it husa. it is tracked Wink
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grommit
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« Reply #40 on: May 07, 2007, 09:28:41 pm »

Here's an odd one. I try to enter my apartment in Stoneglow and it throws me out. Actually it's random. Sometimes I can enter, sometimes I can walk into the exit and it says it's closed, other times I am forcibly ejected.

At one time, I could only enter by setting DM mode on and walking into the exit through the west wall. Not an option available to everyone Wink.
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StFear
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« Reply #41 on: May 08, 2007, 03:38:07 pm »

ok i heard some1 say down arrow in invitory box is crashing some peeps?
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Founder Of The Omen
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Husavik
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« Reply #42 on: May 08, 2007, 05:26:58 pm »

Yep   I  got  that  problem  on my noob alt in B4.  But I guess  this is  same/related bug as   this one

Quote from: "nairan"
hm other bug (dont happen always)

scrolling fast in inventory with mousewheel cause my client to crash
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smacky
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« Reply #43 on: May 08, 2007, 06:59:20 pm »

Hm, I can isolate one or two places in the code where this could be happening but can see no reason why it would be happening. Nor can I reproduce it.

I need more info.
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grommit
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« Reply #44 on: May 08, 2007, 10:42:16 pm »

Sounds like it might be an uncaught buffer overflow.
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