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Daimonin Forum  |  Community  |  Test server  |  Topic: Report B4 PRE-RELEASE bugs here (updated - 16.05.2007) « previous next »
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Topic: Report B4 PRE-RELEASE bugs here (updated - 16.05.2007)  (Read 1463 times)
michtoen
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« on: May 16, 2007, 12:47:38 am »

Hi all

New compiled test server...

Please check out:

- bank/pouch bug should be fixed
- donation/special drop items are boosted in stats
- dam 0.1-03 should be now 1.0 to 3.0

The Fanrir quest is ready (first quest/NPC after you create char)
Check it out.

Check please all bugs are more or less fixed now and try to find more.
(the drain issues are not fixed ATM, ignore it)
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thorbo
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« Reply #1 on: May 16, 2007, 11:17:43 am »

I noticed that : when i refill lamp with new oil directly from my container it make lighting bug texture... try it...  
 
Hmm and i dont like idea of unusable quilvers...
 
Have nice day Thorbo Smiley
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Cleopatra2
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« Reply #2 on: May 16, 2007, 03:10:53 pm »

When I click on the "Repair my Equipment" link in smith.lua, the interface stucks. Script Crash.
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angry
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« Reply #3 on: May 17, 2007, 11:25:17 am »

Not so much a bug this one but a script exit function required to make the discussion flow better and make sense.
The Card players in Mage guild script needs the exit function 'Bye' to appear after they tell you what they are playing or to go the the exit function question 'Nice day out .....'  after telling you what they are playing.
 
At the moment  it has a 'Back' function after telling you what they are playing of which you then seem to get another random question which may have a  differently worded question about cards. You have the same question to ask 'what are you playing' but becuase it is worded differetly you a forced to click on it again thinking it is still a part of the conversation. They will of course tell you they are now playing fish after just telling you they were playing poker. It will then either have another 'back' option and another random question about playing a different game or go to the exit function question 'Nice day outside...... (this question gives you the 'bye' option to click on to finally exit the conversation)  

But to sum up . After telling you what they are playing it should then go straight to the 'Bye' exit function question.

Also. One of the Questions needs to be reworded
'I'd say pull up a chair to play but we've only got 4'  
 the words 'only got' should be replaced with 'already have'  .. 4 players (optional)
 
Sorry not a bug.... I'll keep looking





Just an example of spelling errors, bad wording. I wont post any more of these as they arn't bugs.. Perhaps a seperate sticky for spelllings errors, bad workding, or suggestions on how they should be worded so it dosn't clog the bug reporting posts? I wont post anymore here.
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My Scottish Clan Motto:
Per Ardua Ad Alta - Through Difficulties to the Heights
My Translation: When the going gets tough head for the hills!
angry
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« Reply #4 on: May 17, 2007, 12:19:25 pm »

I've entered the Novice Training room in the Mage Guild
I met 3 other NPC trainees smashing training objects to train on.
Impact wont work on these items i can only use spells, but all my spells are too high for exp.. MB,ClW, MD.. I have 2 exits from this room back where i came from or move on... It wont let me.. it 'bounces' me back into the room. I am therefore stuck in this room for eternity.

If i can only exit the room by gainng exp ; as part of the game plan; then it shouldn't allow me into the novice room. I havnt found the new spells yet so I will need to come here eventually though, so it needs to look at all your magic skill levels before allowing you to enter the correct room.

If it isnt part of the game plan then there is a bug exiting this room

.. /stuck
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My Scottish Clan Motto:
Per Ardua Ad Alta - Through Difficulties to the Heights
My Translation: When the going gets tough head for the hills!
angry
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« Reply #5 on: May 17, 2007, 01:09:14 pm »

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My Scottish Clan Motto:
Per Ardua Ad Alta - Through Difficulties to the Heights
My Translation: When the going gets tough head for the hills!
grommit
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« Reply #6 on: May 17, 2007, 08:42:11 pm »

Quote from: "angry"
Also. One of the Questions needs to be reworded
'I'd say pull up a chair to play but we've only got 4'  
 the words 'only got' should be replaced with 'already have'  .. 4 players (optional)


What's wrong with that? If we've only got 4 chairs, you can't pull one up. Wink
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grommit
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« Reply #7 on: May 17, 2007, 09:53:53 pm »

Item quest drop sounds are inconsistent. Jarhlen's rusty rod drop gives level-up sound. Fanrir's mouse tail quest makes no sound when the tail drops. Should both make level up sound to alert player.
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Unislash
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« Reply #8 on: May 18, 2007, 02:35:31 am »

Quote from: "angry"
I've entered the Novice Training room in the Mage Guild
I met 3 other NPC trainees smashing training objects to train on.
Impact wont work on these items i can only use spells, but all my spells are too high for exp.. MB,ClW, MD.. I have 2 exits from this room back where i came from or move on... It wont let me.. it 'bounces' me back into the room. I am therefore stuck in this room for eternity.

If i can only exit the room by gainng exp ; as part of the game plan; then it shouldn't allow me into the novice room. I havnt found the new spells yet so I will need to come here eventually though, so it needs to look at all your magic skill levels before allowing you to enter the correct room.

If it isnt part of the game plan then there is a bug exiting this room

.. /stuck



Either it's fixed or something went wrong Tongue. It's not happening now, though. In the mean time, i'll fix some teleporters so they go to the correct spot on the map, specifically Tongue.

Cheers,
Unislash
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StFear
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« Reply #9 on: May 18, 2007, 02:38:22 am »

at mage guild if you stand there it has a load image bug for loading a  female arch i was by jail door
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Founder Of The Omen
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Unislash
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« Reply #10 on: May 18, 2007, 03:33:19 am »

Uhm... could you make that a bit clearer?

Unislash
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angry
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« Reply #11 on: May 18, 2007, 10:42:32 am »

@Grom  Re: 4 chairs ... Yes, now that I look at it appears fine. I must of been getting tired  at that time

I couldn't edit your post so had to waste a new drivel post here.  Tongue
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My Scottish Clan Motto:
Per Ardua Ad Alta - Through Difficulties to the Heights
My Translation: When the going gets tough head for the hills!
angry
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« Reply #12 on: May 18, 2007, 11:48:31 am »

I am currently a member of the Wizards Guild after completing the quests.

When i talk to Cashin however I lose this membership straight away even though i havn't accepted his quest. As soon  as I talk to Cashin I become a male human Mercenary this is while the quest screen is still open asking if I would like to accept it. I cannot enter the wizards guild now and must redo the wizard guild quest.

To add to this i went back to Cashin to test the quests seeing as I'm a Mercenary now and he is asking for his helmet. I'm positive I declined his quest
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My Scottish Clan Motto:
Per Ardua Ad Alta - Through Difficulties to the Heights
My Translation: When the going gets tough head for the hills!
grommit
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« Reply #13 on: May 18, 2007, 01:16:42 pm »

If you can't regain Wizard Guild membership just by asking, then that is a bug.
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StFear
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« Reply #14 on: May 18, 2007, 02:23:34 pm »

sorry was really tired i didnt mean mage guild the merc guild in stone heaven by frah rha or what ever his name is i had map bug humane female cant find face... i was standing by the jail entrance door for 5  mins when it appeared
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