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Daimonin Forum  |  Contributions  |  Graphics  |  Graphics requests (Moderators: Sherock, subaru)  |  Topic: Request specific graphics and sounds « previous next »
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Topic: Request specific graphics and sounds  (Read 6461 times)
grommit
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« Reply #30 on: January 09, 2007, 11:17:45 pm »

(Smacky is a second hand car salesman IRL, I believe)
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Dimitris
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« Reply #31 on: January 10, 2007, 01:49:39 am »

Lol, sorry for being off topic, im trying to anticipate that with some links that help me decipher many of smacky's posts:
http://www.acronymfinder.com/
http://www.gaarde.org/acronyms/
Smacky's next challenge is to try and invent an acronym not listed there Tongue

Cheers!
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zilla
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« Reply #32 on: January 10, 2007, 02:42:52 am »

imtho=in my truey honest opinion not listed....lol sorry couldnt resist
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trepie
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« Reply #33 on: January 10, 2007, 05:06:38 am »

Oh boy, that was smart Dimitris... thanks alot...

Now with more ammo NONE of us will be able to read what Smacky is on about.... Aww nuts!

Better add this page to favourites everyone, you'll be needing to refer back to it me thinks.
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Jon_
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« Reply #34 on: January 14, 2007, 08:28:43 am »

Merged -- Smacky

For all the graphic designers out there....

I think that the square windows are getting old and Daimonin is in need of some new ones! Maybe someone could make different windows that contribute to each buildings different purpose.

Could try making different shapes, sizes and colors of window panes.
**Maybe medieval style windows with red panes** :twisted:  j/k :wink:

Plz repost with your ideas or images. Thank you!

- JonnyQuest_
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After a long days work I find myself in need of 10 booze and a 2h Panzerstecher +1 of LC. Too bad I usually pass out before I get to use it. =)
trepie
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« Reply #35 on: January 14, 2007, 09:35:10 am »

Aye, that would be fab. But dude, there is a sticky in the graphics and sound design forum especially for this sort of post Wink

It needs to go there.
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trepie
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« Reply #36 on: January 14, 2007, 10:13:15 am »

Well, I was so impressed with Sammy's low_water arches that I used them in my lobby. Well, actually based my lobby on them Cheesy

Cheers Sammy Cheesy



I think however you will agree that there is need of a darker tone of the low_water Wink
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smacky
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« Reply #37 on: January 14, 2007, 02:06:39 pm »

Quote
I think that the square windows are getting old and Daimonin is in need of some new ones! Maybe someone could make different windows that contribute to each buildings different purpose.

Could try making different shapes, sizes and colors of window panes.

There are some (although these are variations on a them -- bullet-shaped). Check out walls/marble/ and walls/stone/. And of course barred windows for jails.

But yes, I agree.
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Sammy
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« Reply #38 on: January 15, 2007, 12:26:51 pm »

Hi @ all

Quote
Zilla wrote :
..hmm a specific thin i really would kill for would be a waterfall ....i mean a HUGE animated water fall ...one u can walk behind and everything like that but i dont even kno if this is possible.........


@Zilla
Ok ... take a look here :  Cool
http://www.daimonin.de/index.php?name=PNphpBB2&file=viewtopic&t=3862&postdays=0&postorder=asc&start=18

Plz tell me if this is ok for you.

Cya
Sammy (aka Tammy)
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smacky
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« Reply #39 on: March 05, 2007, 03:07:12 pm »

I could really do with a few dead mercenaries. :lol:

I need some relatively recently killed warrior-type. That is, bodies with bloody mortal wounds. Actually not all should definitely be dead, just nearly dead so I can hide talking NPCs amongst the slain.

So maybe someone decapitated, some with various limbs hacked off, some with dammn great wounds which may or may not have killed them. I guess about 5 variations should enable a mapmaker to strew bodies around without having every scene look the same.

Being (near-)dead they don't need to be animated. I would think each should have a 131 and a 151 image so the mapmaker can orient them differently.

Most should be just lying on the floor in some position, but perhaps one or two that look as if they've just slumped against a wall or something.

No weapons sticking out of them I think as this will just cause players to try to retrieve the weapon. Just the wounds.
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Sherock
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« Reply #40 on: March 07, 2007, 11:45:52 pm »

ok wounded dead unanimated i will work on it smacky.

here is a new mob (in progress)
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Sherock
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« Reply #41 on: March 07, 2007, 11:49:05 pm »

btw sammy very very nice work you are doing
i love your mob, and the water fall
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smacky
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« Reply #42 on: March 17, 2007, 02:33:17 pm »

For my next trick I need some swirling dust devils. 2x2 or 3x3 tile is best. For colours look at floors/sand/floor_ruin1.101.png. These are to superimpose over players and mobs and such, so plenty of transparency is important.
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smacky
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« Reply #43 on: March 20, 2007, 11:32:43 am »

Hm, I'm not having much luck with this. Oh well, here's another request: a jailer.


(the guy on the left)

If he could walk with a limp I'll be your best friend.
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Ellwoodblues
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« Reply #44 on: March 20, 2007, 02:34:37 pm »

@Sammy... That waterfall is absolutely gorgeous.
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Daimonin Forum  |  Contributions  |  Graphics  |  Graphics requests (Moderators: Sherock, subaru)  |  Topic: Request specific graphics and sounds « previous next »
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