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Daimonin Forum  |  Development  |  Arches  |  Topic: Reset time for triggers? « previous next »
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Topic: Reset time for triggers?  (Read 195 times)
smacky
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« on: May 02, 2008, 01:50:58 pm »

Quote
r3466 | smacky | 2008-05-02 00:27:44 +0100 (Fri, 02 May 2008) | 7 lines

Double handle, handle and trigger. Images by LordGrunt.

Side note: Should handle triggers have an exp value (reset time) like altar triggers?
The lever_trigger arch does, but is this used?
Certainly types.xml knows nothing of a reset time for handle trigger although it would seem to make sense for them to have one.
Will check server code tomorrow.
The answer seems to be that the reset time is unused for all trigger types (altars, buttons, handles, and pedestals) in the server code (only read the code, need to test actual gameplay).

This does not seem right to me. Partly because the arches and types.xml say different (although they don't completely agree with each other either Shocked). But a (definable) reset time is kind of the point of differentiating between triggers and non-triggers isn't it (although ISTM that doubling the types is not necessary -- can't we differentiate based just on the reset time? <0 = non-trigger, >=0 = trigger)?
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