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SENTInce Utility scripts
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Topic: SENTInce Utility scripts (Read 257 times)
smacky
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Karma: +114/-96
Posts: 5251
SENTInce Utility scripts
«
on:
August 05, 2008, 03:28:09 pm »
I have been doing quite a bit of work on the SENTInce Utility scripts
[1]
over the last few days and have just uploaded the latest revisions to the test server. When it is restarted next they'll come into use.
Older revisions have been on the test server for... ages, and they work perfectly. In fact, they've also been running on the main server for the last 5 weeks.
It is
unlikely
that these updates will break anything as they are mostly just extra features which will be unused by current scripts anyway, but just in case...
If everything is ok, you will notice absolutely no change from current behaviour. Change = bug, so report here please.
[1]
interface_builder.lua, quest_builder.lua (currently no scripts use this), quest_manager.lua, and topic_list.lua.
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