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Daimonin Forum  |  Project News  |  Official announcements  |  Artists' blogs  |  Topic: Sherock's artwork for b4 « previous next »
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Topic: Sherock's artwork for b4  (Read 10777 times)
Sherock
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« Reply #30 on: August 03, 2006, 10:55:58 pm »

ok here is the new goat demon fully animated


enjoy!!

also the started fire demon

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Last_Blaze
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« Reply #31 on: August 04, 2006, 12:13:47 am »

WoW Sherock Thx for all
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clobber
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« Reply #32 on: August 04, 2006, 09:22:14 am »

Wow,these are amazing Sherock. Can you make me a cat please? :-D
I wish I could make successful arches.
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Posted by Clobber

Collector Of Burnt out torches,12,492 and Counting.

,-.  ___ ,-.
 \/ .   .  \ /  
(___O___)
 /  \      /   )
 ( ||       || )
  000     000
Woof, Woof!
Sherock
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« Reply #33 on: August 26, 2006, 12:59:38 pm »

ok now the fire demon is done check out the skeletons in progress

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Sherock
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« Reply #34 on: August 26, 2006, 01:02:00 pm »

remember this is early ATM and there is many edits in store.  
also note we are not keeping the shadowing underneath any
mobs.
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smacky
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« Reply #35 on: August 26, 2006, 01:17:52 pm »

This is excellent work, Sherock -- and not too small at all! :mrgreen:

I assume the shadows are going because they're fixed and therefore would look a bit odd relative to light sources, and especially as the mobs moved about.

Are there going to be software-added dynamic shadows?
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Cleopatra2
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« Reply #36 on: August 26, 2006, 02:02:10 pm »

WOW Very nice work Sherock!!! I really enjoyed The Pyramide Smiley Nice, spell confuse lol but not work now Sad But really nice work Sherock!!
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Sherock
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« Reply #37 on: August 29, 2006, 12:13:53 am »

ok here is the latest mob in progress...


enjoy !!
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clobber
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« Reply #38 on: August 29, 2006, 11:42:08 am »

Cool, how long does this take you (on average)?
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Posted by Clobber

Collector Of Burnt out torches,12,492 and Counting.

,-.  ___ ,-.
 \/ .   .  \ /  
(___O___)
 /  \      /   )
 ( ||       || )
  000     000
Woof, Woof!
grommit
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« Reply #39 on: August 29, 2006, 11:58:34 am »

Sorry if this is a noob question, but does this mean we will have mobs changing direction when fighting instead of just facing to the front?
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Sherock
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« Reply #40 on: August 30, 2006, 10:53:23 pm »

clobber ot takes roughly a week to two weeks depending on how much time i get to work on it.

I have done one in a few days.... but that is rare.

grommit yes, the goal is to have all mobs with 8 directions and three states, walking, idle , and attack
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Sherock
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« Reply #41 on: August 30, 2006, 10:59:13 pm »

ok also here is the 2nd skelly in progress...BTW

all these images update as i update them, so older images become completed as i finish them.
ok here is skelly 2 (i decided to remove his shirt)
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Mysteria
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« Reply #42 on: August 31, 2006, 01:33:40 am »

I never noticed how much it looked like they were wearing skirts.. very nice though Smiley .
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« Reply #43 on: September 01, 2006, 12:21:28 am »

Not skirts, KILTS.  BRING ON THE 199th SEMI-BI-ANNUAL Scottish Skelewarrior Caber Toss and Undead Haggis Eating Contest!!
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« Reply #44 on: September 01, 2006, 12:33:30 am »

Yucjk haggis....Nasty stuff there
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