We have 10 people avarage atm because i stopped the advertisment for the
current betas.
I don't want promote Daimonin as a non smooth moving game, thats the point.
We was 2 years ago by a peek of 100 people playing at once.
These people are still part of our community and will come back or
visit us when we release new features.
Beside some technical stuff the work on ithe animation improvement
is the main part. Smooth moving and "real game like" animations are the
part we work since 4 years on.
And the split to 3d is just a part of it. The client is somewhat ready,
we just work on the server parts (or better me, because thats my
part).
Its IS a 10 year plan and we are in the plan.
Its a much more bigger picture as you see, trust me.
