Daimonin
Members login
Sign Up!
problems?
Home
•
Game Guide
•
Support
•
Shop
•
Gallery
•
Forum
•
Download
Daimonin Forum
Welcome Guest, you have to register to post here.
Search
Advanced search
News
Stats
74115
Posts in
6715
Topics by
8115
Members
Latest Member:
salvafrench
Daimonin Forum
|
Project News
|
Official announcements
|
Artists' blogs
| Topic:
Torchwood's artwork
« previous
next »
Pages:
[
1
]
2
3
...
25
Go Down
Topic: Torchwood's artwork (Read 18423 times)
Torchwood
MapMaster
Karma: +34/-5
Posts: 948
Torchwood's artwork
«
on:
July 16, 2007, 06:21:19 pm »
Welcome to Torchwood's Graphic thread for showcasing my attempts at creating graphics for this game!
This thread originally started off with me trying to create some graphics to match my forum avator - which comes from a photograph of a miniature figure I painted quite some years ago. I abandoned this work due to copyright concerns, and moved instead to using Blender to create 3D models.
I will update the first post in this thread with my latest images as they become available.
(Where images are indexed, I've only shown the animation, where images in-game are RGBA, then I've given a static image as well as an animated image - as animated gifs are indexed, so some of the detail / fine shading is lost)
Lizard Man Warrior 3
Lizard Man Warrior 2
Lizard Man Warrior 1
Giant Atlas Moth
King Snake
Giant Stag Beetle
Elephant
Tentacle
Timber Wolf and Cub
Male Human
Female Elf
Male Elf
Phoenix
Skeleton 1
Skeleton 2
Guard3
----------------------------------------
For reference ... below is the original text of the post ....
Stickied -subaru-
My graphical skills are in general next to useless, but I had sudden inspiration from a recent comment someone made in a forum post, and thought I could turn my Avatar into a mob. It doesn't really work for a normal sized mob, but does quite well for a large mob (i.e. demon lord sized, 80 x 80 pixels). Still needs a bit more work perhaps, but initial feedback please?
Obviously, only 1 image so far, but I once I get the first one sorted out, it wouldn't be too hard to take some more photos of the original model for each of the 8 directions. Not sure how I would animate though
EDIT: Few minor updates to image ...
«
Last Edit: May 08, 2008, 06:53:39 am by Torchwood
»
Logged
Torch
Torchwoods Artwork
DAIMEX - Use Blender for Daimonin
Blender for Daimonin Tutorial
flareblade
Ancient bone dragon
Karma: +2/-2
Posts: 252
Torchwood's Sticky
«
Reply #1 on:
July 16, 2007, 06:29:30 pm »
lol, its your photo from up there, but looks good. Maybe the green horned demon.
Logged
The King of Daimonin
The Supreme Beastmage Master
The Flaming Phoenix
The Flurry of Deadly Flares
Torchwood
MapMaster
Karma: +34/-5
Posts: 948
Torchwood's Sticky
«
Reply #2 on:
July 16, 2007, 06:41:38 pm »
Yeah! I just reduced the size and reduced the colours to comply with the arch requirements ...
Technically he's a "Great Unclean One" from that Games Workshop. I painted him about 15 years ago, but I guess we shouldn't be using that name in Daimonin (trade marked probably).
Logged
Torch
Torchwoods Artwork
DAIMEX - Use Blender for Daimonin
Blender for Daimonin Tutorial
StFear
VOL
Karma: +3/-0
Posts: 472
Torchwood's Sticky
«
Reply #3 on:
July 16, 2007, 08:10:18 pm »
well i like the idea to avoid copyrights just make some changes, add a lil this maybe take that away, small modifies all you need, something like this can't be coptrighten for likeness, only exact (granted it's copyrighten at all, safe then sorry)
Logged
Founder Of The Omen
Map Wizard
VOL
Strength And Pride with the use of a Blade
http://www.theomen.co.nr
Unislash
Administrator
Karma: +24/-4
Posts: 2309
Torchwood's Sticky
«
Reply #4 on:
July 17, 2007, 04:33:48 pm »
Well, looks like it is from Warhammer as well. I doubt that it
doesn't
have a copyright on it... Of course, if you changed it a lot we might be able to get something new out of it...
Cheers,
Unislash
Logged
Forum Admin/Mapmaker
Torchwood
MapMaster
Karma: +34/-5
Posts: 948
Torchwood's Sticky
«
Reply #5 on:
July 17, 2007, 11:59:00 pm »
Yes, I was wondering about that Uni ... of course, I only bought the original lead figure from 'Games Workshop' (who do Warhammer) - the painting scheme was all my own (although green is a fairly standard colour!). Does this mean we'll be ok? If not, what do I need to change to be OK with copyright do you think?
I've done the other 7 views now (having to learn GIMP quite quickly lol!). They are a bit 'dull' so I played with the colours on the first one.
If we can't use this because of copyright, then never mind ... was interesting trying (although I still think it looks cool!).
Logged
Torch
Torchwoods Artwork
DAIMEX - Use Blender for Daimonin
Blender for Daimonin Tutorial
Sammy
MapWizard (Sammy)
Karma: +1/-0
Posts: 118
Torchwood's Sticky
«
Reply #6 on:
July 18, 2007, 12:39:46 am »
Hi @ all
I like this green little guy
... when these are the "resting"-arches then you only need 8-24 rotated views for "walking" and 8-24 more for the "attacking" animation ...
Cya
Sammy (aka Tammy)
Logged
Torchwood
MapMaster
Karma: +34/-5
Posts: 948
Torchwood's Sticky
«
Reply #7 on:
July 18, 2007, 06:16:10 am »
Thanks Sammy
Seriously, though - I'm not going to put any more work into it until we I get some kind of decision on the copyright issue. It may be that really its just a bad idea ...
Logged
Torch
Torchwoods Artwork
DAIMEX - Use Blender for Daimonin
Blender for Daimonin Tutorial
Unislash
Administrator
Karma: +24/-4
Posts: 2309
Torchwood's Sticky
«
Reply #8 on:
July 18, 2007, 06:42:39 am »
I think i agree with Torch on this one. Send MT a PM, Torch, and ask him to take a look at this thread (give url). Lets see what he thinks.
Btw, how are you rotating him? You seem to be doing it quite fast (oh, well, i guess you *do* have the model in front of you
)
Cheers,
Unislash
Logged
Forum Admin/Mapmaker
Torchwood
MapMaster
Karma: +34/-5
Posts: 948
Torchwood's Sticky
«
Reply #9 on:
July 18, 2007, 06:52:50 am »
Will do Uni ...
Logged
Torch
Torchwoods Artwork
DAIMEX - Use Blender for Daimonin
Blender for Daimonin Tutorial
smacky
Administrator
Karma: +114/-98
Posts: 5254
Torchwood's Sticky
«
Reply #10 on:
July 18, 2007, 11:35:02 am »
I'm not sure it's copyright as such because the images themselves were produced by Torchwood.
However it is not beyond the realms of possibility that that model is a trademark of GW.
I suspect legally that is actually quite complex and probably the law is different in different countries.
However, practically speaking, they have released/will release soon a Warhammer MMORPG which will certainly use these mobs. Due to this you can expect them to be less than generous in allowing other MMORPGs to use (the same or derived) images.
Does look cool though.
Logged
Read
Smacky's Guides
Torchwood
MapMaster
Karma: +34/-5
Posts: 948
Torchwood's Sticky
«
Reply #11 on:
July 18, 2007, 12:22:47 pm »
I think the keyword there is "derived" ... even if I were to shrink / stretch / add extra arms / take off the horns, the images would probably still be recognisable as a "Great Unclean One", and I'm sure the Warhammer people have this whole concept trademarked. I'll wait for a final answer from MT, but I suspect the safest thing to do is to not use them.
Now, I do have some other figures (I painted about 30 in total before I gave up) and several of those are reasonably "generic". Most are npc types (fighters, mages, etc.) but I do have some skeletons and a small goblin. What I could do would be to put the basic photos up in photobucket this evening, and then if anyone thinks one particular one would make a good npc or mob (and we don't think there will be copyright problems) then I'd be happy to do the work to turn it into a set of images.
Logged
Torch
Torchwoods Artwork
DAIMEX - Use Blender for Daimonin
Blender for Daimonin Tutorial
smacky
Administrator
Karma: +114/-98
Posts: 5254
Torchwood's Sticky
«
Reply #12 on:
July 18, 2007, 03:51:10 pm »
IMO that'd be fantastic.
Logged
Read
Smacky's Guides
Mageenie
Ranger
Karma: +0/-0
Posts: 88
Torchwood's Sticky
«
Reply #13 on:
July 18, 2007, 04:24:16 pm »
Quote
... even if I were to shrink / stretch / add extra arms / take off the horns, the images would probably still be recognisable as a "Great Unclean One", and I'm sure the Warhammer people have this whole concept trademarked.
I'm not so sure...Otherwise, how could we have "Beholders", or "Drows" ? I think if it is modified enough, it should be ok.....should.
Logged
-Fnord-
Torchwood
MapMaster
Karma: +34/-5
Posts: 948
Torchwood's Sticky
«
Reply #14 on:
July 19, 2007, 07:03:31 am »
OK ... I've uploaded all but 2 of my figs (don't have a photo yet of the goblin, which is annoying as this one might be quite useable). Hopefully I can link to my Photobuck album, and not have to link to each individual image:
Torchwood's Figures Album
Some of them are definitely NOT suitable, either too detailed (so wouldn't look any good when shrunk to mob size) or too "iconic" (so would have the same copyright issues discussed above, like the Eldar warrior).
If you see one you like and you think we could safely use then let me know and I'll see if I can turn it into a set of images.
Logged
Torch
Torchwoods Artwork
DAIMEX - Use Blender for Daimonin
Blender for Daimonin Tutorial
Pages:
[
1
]
2
3
...
25
Go Up
Daimonin Forum
|
Project News
|
Official announcements
|
Artists' blogs
| Topic:
Torchwood's artwork
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Project News
-----------------------------
=> Official announcements
===> Michtoen's blog
===> Programmers' blogs
===> Artists' blogs
===> Musicians' blogs
===> Mapmakers' blogs
-----------------------------
Development
-----------------------------
=> This website
===> Forum
===> Wiki
===> Gallery
===> Shop
=> Daimonin project
===> Bug discussion
===> Suggestions
===> 3D client
=> Arches
=> Maps
===> Mapping tools
===> Map sets
===> Map wizardry
=> Scripts
-----------------------------
Contributions
-----------------------------
=> Graphics
===> Graphics requests
=> Sound & music
=> Writing
-----------------------------
Community
-----------------------------
=> Game rules
=> Newbies
=> Tech support
=> Community chat
=> Main server
===> Events
===> Clans
===> Marketplace
===> Spoilers
=> Test server
Page created in 0.22 seconds with 24 queries.
Powered by SMF 1.1.4
|
SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks
Loading...
Copyright 2008 Daimonin MMORPG •
Terms of Service
•
XHTML
•